ShroomcraftPvP


 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  

Share | 
 

 Mining Game

View previous topic View next topic Go down 
AuthorMessage
SexyLlama
Bowman
avatar

Posts : 107
Reputation : 4
Join date : 2015-04-07
Age : 15
Location : Eastern USA

PostSubject: Mining Game   Mon May 25, 2015 9:37 pm

We don't really have many games. I think we need like a fun mining game. You are in a stone room, you have a pickaxe and you have 30 seconds to find as many jewels as you can.
Iron-1 point
Gold-3 points
Diamond-5 points
Emerald-10 points
These are not points like in PvP
All of these add up to a total to decide how many points you get, maybe like this...
5 points- 1 PvP point
10- points-2 PvP points and so on

This could be used with almost anything like..
Wood blocks
Wool
or maybe you could break leaves and look for flowers, anything like this could work

I really hope that this game can make it in. I think it would be fun
Back to top Go down
View user profile
truthhurtsagain
Bowman


Posts : 101
Reputation : 3
Join date : 2014-12-28

PostSubject: Re: Mining Game   Wed May 27, 2015 8:27 am

It sounds interesting, since there's a timer on /intro (to tp players out since they're warped out after the chat ends) the question over whether a 30 second timer could be created is proven as plausible. Furthermore the idea has room for randomization so the game doesn't end up with a specific trek towards a large amount of blocks (knowing where blocks are if they weren't randomized, etc.) Furthermore, benefits via buying better pickaxes via points from PvP could be used which would be similar to player upgrades. Plus having one player at a time isn't an issue, since it could be done in a pack of players so long as PvP wasn't feasible in the area (so it doesn't get clogged like the snowman game can.) However, it may be difficult to create the various redstone timers needed to form the illusion that this game would require, albeit an example of such a timer is shown in the tutorial. Referring to the points system, perhaps a different idea would be to use the block as a pure generator of points instead so they won't both be called points (the ones from PvP and the ones from here.) For example, what about like - 5 iron = 1 point, 5 gold = 3 points, 5 diamond = 5 points, 5 emerald = 10 points, then since it could be made more difficult to get a large sum of points since you would need five of a block to gain any benefit (albeit I don't know how the point system works as such whether that is feasible is beyond me.)

Overall, I agree that this would be a fun game albeit I'm not the one whose approval is a necessity since it would be a labor to those who have the ability to build such a game.
Back to top Go down
View user profile
 
Mining Game
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» This game sure can be adamant about wanting players to take certain weapons
» The "Who would win?" game
» problem with the game : no control over the moves of the pc
» Luck O' the Bearish Instant Win Game
» Don’t forget about your FREE game card!

Permissions in this forum:You cannot reply to topics in this forum
ShroomcraftPvP :: Applications :: Site and Server Suggestions-
Jump to: